I completed 5 official Epic courses, the most interesting being about materials and advanced materials, the kind of stuff which makes curtains wiggle in the wind with translucent effects and all that jazz.
Now I’m delving into the Udemy C++ course, which is pretty much the most obnoxious thing to do when it comes to UE4 development. To be honest, I would rather not bother with C++ all together, blueprints are cool and can do pretty much anything.
Unfortunately, pretty much is not all and I need all of the power of the engine at my disposal, for file management mainly.
I need to be able to store all relevant information into files, for server information like date, quests states and the like, or player information with skills, inventory etc.
So, let’s do this, it will either take me hundreds of hours or I will throw the towel very soon, time will tell.