During GDC2019, Epic started a large competition where hundreds of projects were compiled to be rewarded with various prizes.
Althea III won the ‘Oldest revival project of all time‘ for being online since 2003 and being remastered with Unreal Engine 4!
All what was needed was a first published project date, which was kindly certified by Obsidian and a Development in the works proof which was certified by Christopher Murphy, Unreal Evangelist, of whom I have been a student since I started working with UE4 last month.
Unfortunately, it isn’t that easy.
First off, the project has to come to fruition within 3 years to be eligible, which is April 1st 2022, so it’s going to be a race!
Second off, the project needs to feature ‘classic’ characteristics, which means insanely hardcore rules, years-long progression and generally crazy frustrating game mechanics – which is part of a larger plan I’m not allowed to disclose at this time being.
Third off, I need to hire at least 5 other Epic certified developers to the team – paid by Epic on the 1M $ prize so it’s fine by me – which isn’t going to be easy to find in Belgium.
This is going to be HUGE!